Angel dragon Nov19 - Legacy SDK2
Note 15 Nov 2021
This avatar is fairly old and not maintained anymore. The avatar is likely fine, but I can't guarantee that it is ready to upload to VRChat as it is.
I finally got the angel dragon model updated which I created from TheKibbleMeister's "Best boi" model in 2018 summer. More tris, fancier eyes and finally using direct FBX file! More info in change log.
A ton of people messaged me about Unity failing to convert Blender file into FBX so hopefully this one will work better. Old textures should work well enough although there may be some stretching.
You can share and edit this model freely. Credit is always nice. If you're going to sell any edits of this model, just let people know that this model is otherwise completely free.
Change log:
Angel Dragon Nov2019
-Finally using direct FBX file instead of letting Unity to convert blend file into FBX.
-Higher poly 22k
-Added paw beans!
-Teeth ripped from Best Boi 2.0
-Some of the UVs changed may have stretched a bit, 1.2b textures should work well enough
-Added Vilar's eye shader and spherical eyes, https://github.com/Vilar24/VilarVRC
-Changed Cubed toon shader to Xiexe's unity shader, https://github.com/Xiexe/Xiexes-Unity-Shaders
-Better tongue with dynamic bones
-Added new shape keys
-No flying colliders added, VRChat IK update broke them long time ago
-Disabled some of the less necessary colliders and dynamic bones
-No major changes to rig; old animations should work
6 Dec 2019
Fixed avatar disappearing when using Play Space Mover; "Body" "Root Bone" is now set to Hips.
Available downloads: Unitypackage (contains blender files), PSD texture file, FBX model file